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AI Insights · Timothy · September 2021

Top 5 Disney Games on iOS in Australia Q3 2021

Discover the performance of the top 5 Disney games on iOS in Australia during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Disney Games on iOS in Australia Q3 2021

The third quarter of 2021 saw interesting trends for the top five Disney games on iOS in Australia. Here’s a detailed look at their performance, based on data from Sensor Tower.

MARVEL Future Revolution experienced a high of approximately 25.8K downloads in the first week of its release in late August, but downloads saw a significant decline to around 2.3K by the end of September. Revenue peaked at about $25.8K in the week of September 6, then gradually decreased to roughly $7.1K by the end of the month. Weekly active users showed a similar downward trend, starting at around 19.2K and falling to approximately 6.6K by the end of September.

The Simpsons™: Tapped Out maintained a relatively stable revenue throughout the quarter, peaking at around $21.4K in mid-July and gradually decreasing to about $8.5K by the end of September. Downloads saw an initial increase to about 6.2K in the week of July 5, but dropped significantly to around 2.2K by the end of September. Active users followed a fluctuating pattern, starting at approximately 9.5K in late June and ending the quarter at around 8.1K.

Marvel Contest of Champions had a notable revenue spike of about $123K in the last week of June, but revenue saw a decline, settling around $43K by the end of September. Downloads fluctuated slightly, peaking at around 2.1K in late August and dropping to around 1.1K by the end of September. Active users remained relatively steady throughout the quarter, averaging around 8.9K in late June and ending at approximately 6.9K by the end of September.

Disney Coloring World saw a consistent performance in downloads, peaking at approximately 2.1K in late August before stabilizing around 1.5K by the end of September. Revenue remained stable around $3.2K in early September and ended the quarter at approximately $2.7K. Active users also showed a steady trend, peaking at around 3.2K in early September and ending at approximately 2.7K by the end of the quarter.

Disney Emoji Blitz Game experienced a peak in downloads of around 2.7K in late August, followed by a decrease to about 1K by the end of September. Revenue saw fluctuations, peaking at around $11.7K in late July and ending the quarter at approximately $7.6K. Active users increased notably to around 3.7K in late August but decreased to about 2.5K by the end of September.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021